Add .config/cava/config
This commit is contained in:
parent
b84c8eaa39
commit
c6317e6ff5
1 changed files with 279 additions and 0 deletions
279
dot_config/cava/config
Normal file
279
dot_config/cava/config
Normal file
|
@ -0,0 +1,279 @@
|
||||||
|
## Configuration file for CAVA.
|
||||||
|
# Remove the ; to change parameters.
|
||||||
|
|
||||||
|
|
||||||
|
[general]
|
||||||
|
|
||||||
|
# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0
|
||||||
|
; mode = normal
|
||||||
|
|
||||||
|
# Accepts only non-negative values.
|
||||||
|
; framerate = 60
|
||||||
|
|
||||||
|
# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
|
||||||
|
# new as of 0.6.0 autosens of low values (dynamic range)
|
||||||
|
# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0
|
||||||
|
; autosens = 1
|
||||||
|
; overshoot = 20
|
||||||
|
|
||||||
|
# Manual sensitivity in %. If autosens is enabled, this will only be the initial value.
|
||||||
|
# 200 means double height. Accepts only non-negative values.
|
||||||
|
; sensitivity = 100
|
||||||
|
|
||||||
|
# The number of bars (0-512). 0 sets it to auto (fill up console).
|
||||||
|
# Bars' width and space between bars in number of characters.
|
||||||
|
; bars = 0
|
||||||
|
; bar_width = 2
|
||||||
|
; bar_spacing = 1
|
||||||
|
# bar_height is only used for output in "noritake" format
|
||||||
|
; bar_height = 32
|
||||||
|
|
||||||
|
# For SDL width and space between bars is in pixels, defaults are:
|
||||||
|
; bar_width = 20
|
||||||
|
; bar_spacing = 5
|
||||||
|
|
||||||
|
# sdl_glsl have these default values, they are only used to calulate max number of bars.
|
||||||
|
; bar_width = 1
|
||||||
|
; bar_spacing = 0
|
||||||
|
|
||||||
|
|
||||||
|
# Lower and higher cutoff frequencies for lowest and highest bars
|
||||||
|
# the bandwidth of the visualizer.
|
||||||
|
# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
|
||||||
|
# Cava will automatically increase the higher cutoff if a too low band is specified.
|
||||||
|
; lower_cutoff_freq = 50
|
||||||
|
; higher_cutoff_freq = 10000
|
||||||
|
|
||||||
|
|
||||||
|
# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
|
||||||
|
# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
|
||||||
|
; sleep_timer = 0
|
||||||
|
|
||||||
|
|
||||||
|
[input]
|
||||||
|
|
||||||
|
# Audio capturing method. Possible methods are: 'fifo', 'portaudio', 'pipewire', 'alsa', 'pulse', 'sndio', 'oss', 'jack' or 'shmem'
|
||||||
|
# Defaults to 'oss', 'pipewire', 'sndio', 'jack', 'pulse', 'alsa', 'portaudio' or 'fifo', in that order, dependent on what support cava was built with.
|
||||||
|
# On Mac it defaults to 'portaudio' or 'fifo'
|
||||||
|
# On windows this is automatic and no input settings are needed.
|
||||||
|
#
|
||||||
|
# All input methods uses the same config variable 'source'
|
||||||
|
# to define where it should get the audio.
|
||||||
|
#
|
||||||
|
# For pulseaudio and pipewire 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
|
||||||
|
# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
|
||||||
|
#
|
||||||
|
# For pipewire 'source' will be the object name or object.serial of the device to capture from.
|
||||||
|
# Both input and output devices are supported.
|
||||||
|
#
|
||||||
|
# For alsa 'source' will be the capture device.
|
||||||
|
# For fifo 'source' will be the path to fifo-file.
|
||||||
|
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
|
||||||
|
#
|
||||||
|
# For sndio 'source' will be a raw recording audio descriptor or a monitoring sub-device, e.g. 'rsnd/2' or 'snd/1'. Default: 'default'.
|
||||||
|
# README.md contains further information on how to setup CAVA for sndio.
|
||||||
|
#
|
||||||
|
# For oss 'source' will be the path to a audio device, e.g. '/dev/dsp2'. Default: '/dev/dsp', i.e. the default audio device.
|
||||||
|
# README.md contains further information on how to setup CAVA for OSS on FreeBSD.
|
||||||
|
#
|
||||||
|
# For jack 'source' will be the name of the JACK server to connect to, e.g. 'foobar'. Default: 'default'.
|
||||||
|
# README.md contains further information on how to setup CAVA for JACK.
|
||||||
|
#
|
||||||
|
; method = pulse
|
||||||
|
; source = auto
|
||||||
|
|
||||||
|
; method = pipewire
|
||||||
|
; source = auto
|
||||||
|
|
||||||
|
; method = alsa
|
||||||
|
; source = hw:Loopback,1
|
||||||
|
|
||||||
|
method = fifo
|
||||||
|
source = /tmp/mpd.fifo
|
||||||
|
|
||||||
|
; method = shmem
|
||||||
|
; source = /squeezelite-AA:BB:CC:DD:EE:FF
|
||||||
|
|
||||||
|
; method = portaudio
|
||||||
|
; source = auto
|
||||||
|
|
||||||
|
; method = sndio
|
||||||
|
; source = default
|
||||||
|
|
||||||
|
; method = oss
|
||||||
|
; source = /dev/dsp
|
||||||
|
|
||||||
|
; method = jack
|
||||||
|
; source = default
|
||||||
|
|
||||||
|
# The options 'sample_rate', 'sample_bits', 'channels' and 'autoconnect' can be configured for some input methods:
|
||||||
|
# sample_rate: fifo, pipewire, sndio, oss
|
||||||
|
# sample_bits: fifo, pipewire, sndio, oss
|
||||||
|
# channels: sndio, oss, jack
|
||||||
|
# autoconnect: jack
|
||||||
|
# Other methods ignore these settings.
|
||||||
|
#
|
||||||
|
# For 'sndio' and 'oss' they are only preferred values, i.e. if the values are not supported
|
||||||
|
# by the chosen audio device, the device will use other supported values instead.
|
||||||
|
# Example: 48000, 32 and 2, but the device only supports 44100, 16 and 1, then it
|
||||||
|
# will use 44100, 16 and 1.
|
||||||
|
#
|
||||||
|
; sample_rate = 44100
|
||||||
|
; sample_bits = 16
|
||||||
|
; channels = 2
|
||||||
|
; autoconnect = 2
|
||||||
|
|
||||||
|
|
||||||
|
[output]
|
||||||
|
|
||||||
|
# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake', 'sdl'
|
||||||
|
# or 'sdl_glsl'.
|
||||||
|
# 'noncurses' (default) uses a buffer and cursor movements to only print
|
||||||
|
# changes from frame to frame in the terminal. Uses less resources and is less
|
||||||
|
# prone to tearing (vsync issues) than 'ncurses'.
|
||||||
|
#
|
||||||
|
# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
|
||||||
|
# stream of the bar heights that can be used to send to other applications.
|
||||||
|
# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above.
|
||||||
|
#
|
||||||
|
# 'noritake' outputs a bitmap in the format expected by a Noritake VFD display
|
||||||
|
# in graphic mode. It only support the 3000 series graphical VFDs for now.
|
||||||
|
#
|
||||||
|
# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
|
||||||
|
# 'sdl_glsl' uses SDL to create an OpenGL context. Write your own shaders or
|
||||||
|
# use one of the predefined ones.
|
||||||
|
; method = noncurses
|
||||||
|
|
||||||
|
# Orientation of the visualization. Can be 'bottom', 'top', 'left' or 'right'.
|
||||||
|
# Default is 'bottom'. Other orientations are only supported on sdl and ncruses
|
||||||
|
# output. Note: many fonts have weird glyphs for 'top' and 'right' characters,
|
||||||
|
# which can make ncurses not look right.
|
||||||
|
; orientation = bottom
|
||||||
|
|
||||||
|
# Visual channels. Can be 'stereo' or 'mono'.
|
||||||
|
# 'stereo' mirrors both channels with low frequencies in center.
|
||||||
|
# 'mono' outputs left to right lowest to highest frequencies.
|
||||||
|
# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
|
||||||
|
# set 'reverse' to 1 to display frequencies the other way around.
|
||||||
|
; channels = stereo
|
||||||
|
; mono_option = average
|
||||||
|
; reverse = 0
|
||||||
|
|
||||||
|
# Raw output target. A fifo will be created if target does not exist.
|
||||||
|
; raw_target = /dev/stdout
|
||||||
|
|
||||||
|
# Raw data format. Can be 'binary' or 'ascii'.
|
||||||
|
; data_format = binary
|
||||||
|
|
||||||
|
# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
|
||||||
|
; bit_format = 16bit
|
||||||
|
|
||||||
|
# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
|
||||||
|
; ascii_max_range = 1000
|
||||||
|
|
||||||
|
# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
|
||||||
|
# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
|
||||||
|
; bar_delimiter = 59
|
||||||
|
; frame_delimiter = 10
|
||||||
|
|
||||||
|
# sdl window size and position. -1,-1 is centered.
|
||||||
|
; sdl_width = 1000
|
||||||
|
; sdl_height = 500
|
||||||
|
; sdl_x = -1
|
||||||
|
; sdl_y= -1
|
||||||
|
; sdl_full_screen = 0
|
||||||
|
|
||||||
|
# set label on bars on the x-axis. Can be 'frequency' or 'none'. Default: 'none'
|
||||||
|
# 'frequency' displays the lower cut off frequency of the bar above.
|
||||||
|
# Only supported on ncurses and noncurses output.
|
||||||
|
; xaxis = none
|
||||||
|
|
||||||
|
# enable alacritty synchronized updates. 1 = on, 0 = off
|
||||||
|
# removes flickering in alacritty terminal emulator.
|
||||||
|
# defaults to off since the behaviour in other terminal emulators is unknown
|
||||||
|
; alacritty_sync = 0
|
||||||
|
|
||||||
|
# Shaders for sdl_glsl, located in $HOME/.config/cava/shaders
|
||||||
|
; vertex_shader = pass_through.vert
|
||||||
|
; fragment_shader = bar_spectrum.frag
|
||||||
|
|
||||||
|
; for glsl output mode, keep rendering even if no audio
|
||||||
|
; continuous_rendering = 0
|
||||||
|
|
||||||
|
# disable console blank (screen saver) in tty
|
||||||
|
# (Not supported on FreeBSD)
|
||||||
|
; disable_blanking = 0
|
||||||
|
|
||||||
|
# show a flat bar at the bottom of the screen when idle, 1 = on, 0 = off
|
||||||
|
; show_idle_bar_heads = 1
|
||||||
|
|
||||||
|
# show waveform instead of frequency spectrum, 1 = on, 0 = off
|
||||||
|
; waveform = 0
|
||||||
|
|
||||||
|
[color]
|
||||||
|
|
||||||
|
# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
|
||||||
|
# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires
|
||||||
|
# a terminal that can change color definitions such as Gnome-terminal or rxvt.
|
||||||
|
# default is to keep current terminal color
|
||||||
|
; background = default
|
||||||
|
; foreground = default
|
||||||
|
|
||||||
|
# SDL and sdl_glsl only support hex code colors, these are the default:
|
||||||
|
; background = '#111111'
|
||||||
|
; foreground = '#33ffff'
|
||||||
|
|
||||||
|
|
||||||
|
# Gradient mode, only hex defined colors are supported,
|
||||||
|
# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
|
||||||
|
# You can define as many as 8 different colors. They range from bottom to top of screen
|
||||||
|
gradient = 1
|
||||||
|
gradient_count = 8
|
||||||
|
gradient_color_1 = '#59cc33'
|
||||||
|
gradient_color_2 = '#80cc33'
|
||||||
|
gradient_color_3 = '#a6cc33'
|
||||||
|
gradient_color_4 = '#cccc33'
|
||||||
|
gradient_color_5 = '#cca633'
|
||||||
|
gradient_color_6 = '#cc8033'
|
||||||
|
gradient_color_7 = '#cc5933'
|
||||||
|
gradient_color_8 = '#cc3333'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[smoothing]
|
||||||
|
|
||||||
|
# Percentage value for integral smoothing. Takes values from 0 - 100.
|
||||||
|
# Higher values means smoother, but less precise. 0 to disable.
|
||||||
|
# DEPRECATED as of 0.8.0, use noise_reduction instead
|
||||||
|
; integral = 77
|
||||||
|
|
||||||
|
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
|
||||||
|
; monstercat = 0
|
||||||
|
; waves = 0
|
||||||
|
|
||||||
|
# Set gravity percentage for "drop off". Higher values means bars will drop faster.
|
||||||
|
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
|
||||||
|
# DEPRECATED as of 0.8.0, use noise_reduction instead
|
||||||
|
; gravity = 100
|
||||||
|
|
||||||
|
|
||||||
|
# In bar height, bars that would have been lower that this will not be drawn.
|
||||||
|
# DEPRECATED as of 0.8.0
|
||||||
|
; ignore = 0
|
||||||
|
|
||||||
|
# Noise reduction, int 0 - 100. default 77
|
||||||
|
# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth
|
||||||
|
# 100 will be very slow and smooth, 0 will be fast but noisy.
|
||||||
|
; noise_reduction = 77
|
||||||
|
|
||||||
|
|
||||||
|
[eq]
|
||||||
|
|
||||||
|
# This one is tricky. You can have as much keys as you want.
|
||||||
|
# Remember to uncomment more than one key! More keys = more precision.
|
||||||
|
# Look at readme.md on github for further explanations and examples.
|
||||||
|
; 1 = 1 # bass
|
||||||
|
; 2 = 1
|
||||||
|
; 3 = 1 # midtone
|
||||||
|
; 4 = 1
|
||||||
|
; 5 = 1 # treble
|
Loading…
Reference in a new issue