############################################################## ## This is an example configuration file. Copy it to ## ## $XDG_CONFIG_HOME/ncmpcpp/config or $HOME/.ncmpcpp/config ## ## and set up your preferences. ## ############################################################## # ##### directories ###### ## ## Directory for storing ncmpcpp related files. Changing it is useful if you ## want to store everything somewhere else and provide command line setting for ## alternative location to config file which defines that while launching ## ncmpcpp. ## # #ncmpcpp_directory = ~/.config/ncmpcpp # ## ## Directory for storing downloaded lyrics. It defaults to ~/.lyrics since other ## MPD clients (eg. ncmpc) also use that location. ## # #lyrics_directory = ~/.lyrics # ##### connection settings ##### # #mpd_host = localhost # #mpd_port = 6600 # #mpd_connection_timeout = 5 # ## Needed for tag editor and file operations to work. ## mpd_music_dir = /mnt/babeshare/babez/Music/ # #mpd_crossfade_time = 5 # # Exclude pattern for random song action # http://www.boost.org/doc/libs/1_46_1/libs/regex/doc/html/boost_regex/syntax/perl_syntax.html #random_exclude_pattern = "^(temp|midi_songs).*" # ##### music visualizer ##### ## ## In order to make music visualizer work with MPD you need to use the fifo ## output. Its format parameter has to be set to 44100:16:1 for mono ## visualization or 44100:16:2 for stereo visualization. As an example here is ## the relevant section for mpd.conf: ## ## audio_output { ## type "fifo" ## name "Visualizer feed" ## path "/tmp/mpd.fifo" ## format "44100:16:2" ## } ## ## If the visualization on occasion diverges from the audio output, please set ## 'buffer_time' parameter of your audio output in mpd.conf to '100000' (100ms) ## or less to prevent that from happening. ## ## Note: If you're using Mopidy, an address of a udpsink gstreamer's output is ## also accepted. For example, the following section in mopidy.conf: ## ## [audio] ## output = tee name=t ! queue ! autoaudiosink t. ## ! queue ! audio/x-raw,rate=44100,channels=2,format=S16LE ## ! udpsink host=localhost port=5555 ## ## will make localhost:5555 available as a source of data for the stereo ## visualizer. ## # visualizer_data_source = "/tmp/mpd.fifo" # ## ## Note: Below parameter is needed for ncmpcpp to determine which output ## provides data for visualizer and reset it at the beginning of visualization ## to synchronize with audio. ## # visualizer_output_name = "my_fifo" # ## ## If you set format to 44100:16:2, make it 'yes'. ## visualizer_in_stereo = yes # ## ## Note: set below to >=10 only if you have synchronization issues with ## visualization and audio. ## # #visualizer_sync_interval = 0 # ## ## Note: To enable spectrum frequency visualization you need to compile ncmpcpp ## with fftw3 support. ## # ## Available values: spectrum, wave, wave_filled, ellipse. ## visualizer_type = "spectrum" # #visualizer_fps = 60 # #visualizer_autoscale = no # visualizer_look = "+|" # #visualizer_color = blue, cyan, green, yellow, magenta, red # ## Alternative subset of 256 colors for terminals that support it. ## # visualizer_color = 47, 83, 119, 155, 191, 227, 221, 215, 209, 203, 197, 161 # ## ## Note: The next few visualization options apply to the spectrum visualizer. ## # ## Use unicode block characters for a smoother, more continuous look. ## This will override the visualizer_look option. With transparent terminals ## and visualizer_in_stereo set, artifacts may be visible on the bottom half of ## the visualization. # visualizer_spectrum_smooth_look = yes # ## A value between 1 and 5 inclusive. Specifying a larger value makes the ## visualizer look at a larger slice of time, which results in less jumpy ## visualizer output. # #visualizer_spectrum_dft_size = 2 # #visualizer_spectrum_gain = 10 # ## Left-most frequency of visualizer in Hz, must be less than HZ MAX # #visualizer_spectrum_hz_min = 20 # ## Right-most frequency of visualizer in Hz, must be greater than HZ MIN # #visualizer_spectrum_hz_max = 20000 # ##### system encoding ##### ## ## ncmpcpp should detect your charset encoding but if it failed to do so, you ## can specify charset encoding you are using here. ## ## Note: You can see whether your ncmpcpp build supports charset detection by ## checking output of `ncmpcpp --version`. ## ## Note: Since MPD uses UTF-8 by default, setting this option makes sense only ## if your encoding is different. ## # #system_encoding = "" # ##### delays ##### # ## Time of inactivity (in seconds) after playlist highlighting will be disabled ## (0 = always on). ## #playlist_disable_highlight_delay = 5 # ## Defines how long messages are supposed to be visible. ## #message_delay_time = 5 # ##### song format ##### ## ## For a song format you can use: ## ## %l - length ## %f - filename ## %D - directory ## %a - artist ## %A - album artist ## %t - title ## %b - album ## %y - date ## %n - track number (01/12 -> 01) ## %N - full track info (01/12 -> 01/12) ## %g - genre ## %c - composer ## %p - performer ## %d - disc ## %C - comment ## %P - priority ## $R - begin right alignment ## ## If you want to make sure that a part of the format is displayed only when ## certain tags are present, you can archieve it by grouping them with brackets, ## e.g. '{%a - %t}' will be evaluated to 'ARTIST - TITLE' if both tags are ## present or '' otherwise. It is also possible to define a list of ## alternatives by providing several groups and separating them with '|', ## e.g. '{%t}|{%f}' will be evaluated to 'TITLE' or 'FILENAME' if the former is ## not present. ## ## Note: If you want to set limit on maximal length of a tag, just put the ## appropriate number between % and character that defines tag type, e.g. to ## make album take max. 20 terminal cells, use '%20b'. ## ## In addition, formats support markers used for text attributes. They are ## followed by character '$'. After that you can put: ## ## - 0 - default window color (discards all other colors) ## - 1 - black ## - 2 - red ## - 3 - green ## - 4 - yellow ## - 5 - blue ## - 6 - magenta ## - 7 - cyan ## - 8 - white ## - 9 - end of current color ## - b - bold text ## - u - underline text ## - r - reverse colors ## - a - use alternative character set ## ## If you don't want to use a non-color attribute anymore, just put it again, ## but this time insert character '/' between '$' and attribute character, ## e.g. {$b%t$/b}|{$r%f$/r} will display bolded title tag or filename with ## reversed colors. ## ## If you want to use 256 colors and/or background colors in formats (the naming ## scheme is described below in section about color definitions), it can be done ## with the syntax $(COLOR), e.g. to set the artist tag to one of the ## non-standard colors and make it have yellow background, you need to write ## $(197_yellow)%a$(end). Note that for standard colors this is interchangable ## with attributes listed above. ## ## Note: colors can be nested. ## # #song_list_format = {%a - }{%t}|{$8%f$9}$R{$3%l$9} # #song_status_format = {{%a{ "%b"{ (%y)}} - }{%t}}|{%f} # #song_library_format = {%n - }{%t}|{%f} # #alternative_header_first_line_format = $b$1$aqqu$/a$9 {%t}|{%f} $1$atqq$/a$9$/b # #alternative_header_second_line_format = {{$4$b%a$/b$9}{ - $7%b$9}{ ($4%y$9)}}|{%D} # #current_item_prefix = $(yellow)$r # #current_item_suffix = $/r$(end) # #current_item_inactive_column_prefix = $(white)$r # #current_item_inactive_column_suffix = $/r$(end) # #now_playing_prefix = $b # #now_playing_suffix = $/b # #browser_playlist_prefix = "$2playlist$9 " # #selected_item_prefix = $6 # #selected_item_suffix = $9 # #modified_item_prefix = $3> $9 # ## ## Note: attributes are not supported for the following variables. ## #song_window_title_format = {%a - }{%t}|{%f} ## ## Note: Below variables are used for sorting songs in browser. The sort mode ## determines how songs are sorted, and can be used in combination with a sort ## format to specify a custom sorting format. Available values for ## browser_sort_mode are "type", "name", "mtime", "format" and "none". ## # #browser_sort_mode = type # #browser_sort_format = {%a - }{%t}|{%f} {%l} # ##### columns settings ##### ## ## syntax of song columns list format is "column column etc." ## ## - syntax for each column is: ## ## (width of the column)[color of the column]{displayed tag} ## ## Note: Width is by default in %, if you want a column to have fixed size, add ## 'f' after the value, e.g. (10)[white]{a} will be the column that take 10% of ## screen (so the real width will depend on actual screen size), whereas ## (10f)[white]{a} will take 10 terminal cells, no matter how wide the screen ## is. ## ## - color is optional (if you want the default one, leave the field empty). ## ## Note: You can give a column additional attributes by putting appropriate ## character after displayed tag character. Available attributes are: ## ## - r - column will be right aligned ## - E - if tag is empty, empty tag marker won't be displayed ## ## You can also: ## ## - give a column custom name by putting it after attributes, separated with ## character ':', e.g. {lr:Length} gives you right aligned column of lengths ## named "Length". ## ## - define sequence of tags, that have to be displayed in case predecessor is ## empty in a way similar to the one in classic song format, i.e. using '|' ## character, e.g. {a|c|p:Owner} creates column named "Owner" that tries to ## display artist tag and then composer and performer if previous ones are not ## available. ## # #song_columns_list_format = (20)[]{a} (6f)[green]{NE} (50)[white]{t|f:Title} (20)[cyan]{b} (7f)[magenta]{l} # ##### various settings ##### # ## ## Note: Custom command that will be executed each time song changes. Useful for ## notifications etc. ## #execute_on_song_change = "" # ## ## Note: Custom command that will be executed each time player state ## changes. The environment variable MPD_PLAYER_STATE is set to the current ## state (either unknown, play, pause, or stop) for its duration. ## # #execute_on_player_state_change = "" # #playlist_show_mpd_host = no # #playlist_show_remaining_time = no # #playlist_shorten_total_times = no # #playlist_separate_albums = no # ## ## Note: Possible display modes: classic, columns. ## #playlist_display_mode = columns # #browser_display_mode = classic # #search_engine_display_mode = classic # #playlist_editor_display_mode = classic # #discard_colors_if_item_is_selected = yes # #show_duplicate_tags = yes # #incremental_seeking = yes # #seek_time = 1 # #volume_change_step = 2 # #autocenter_mode = no # #centered_cursor = no # ## ## Note: You can specify third character which will be used to build 'empty' ## part of progressbar. ## #progressbar_look = => # ## Available values: database, playlist. ## #default_place_to_search_in = database # ## Available values: classic, alternative. ## #user_interface = classic # #data_fetching_delay = yes # ## Available values: artist, album_artist, date, genre, composer, performer. ## #media_library_primary_tag = artist # #media_library_albums_split_by_date = yes # #media_library_hide_album_dates = no # ## Available values: wrapped, normal. ## #default_find_mode = wrapped # #default_tag_editor_pattern = %n - %t # #header_visibility = yes # #statusbar_visibility = yes # ## Show the "Connected to ..." message on startup #connected_message_on_startup = yes # #titles_visibility = yes # #header_text_scrolling = yes # #cyclic_scrolling = no # #lyrics_fetchers = azlyrics, genius, musixmatch, sing365, metrolyrics, justsomelyrics, jahlyrics, plyrics, tekstowo, zeneszoveg, internet # #follow_now_playing_lyrics = no # #fetch_lyrics_for_current_song_in_background = no # #store_lyrics_in_song_dir = no # #generate_win32_compatible_filenames = yes # #allow_for_physical_item_deletion = no # ## ## Note: If you set this variable, ncmpcpp will try to get info from last.fm in ## language you set and if it fails, it will fall back to english. Otherwise it ## will use english the first time. ## ## Note: Language has to be expressed as an ISO 639 alpha-2 code. ## #lastfm_preferred_language = en # #space_add_mode = add_remove # #show_hidden_files_in_local_browser = no # ## ## How shall screen switcher work? ## ## - "previous" - switch between the current and previous screen. ## - "screen1,...,screenN" - switch between given sequence of screens. ## ## Screens available for use: help, playlist, browser, search_engine, ## media_library, playlist_editor, tag_editor, outputs, visualizer, clock, ## lyrics, last_fm. ## #screen_switcher_mode = playlist, browser # ## ## Note: You can define startup screen by choosing screen from the list above. ## #startup_screen = playlist # ## ## Note: You can define startup slave screen by choosing screen from the list ## above or an empty value for no slave screen. ## #startup_slave_screen = "" # #startup_slave_screen_focus = no # ## ## Default width of locked screen (in %). Acceptable values are from 20 to 80. ## # #locked_screen_width_part = 50 # #ask_for_locked_screen_width_part = yes # #jump_to_now_playing_song_at_start = yes # #ask_before_clearing_playlists = yes # #clock_display_seconds = no # #display_volume_level = yes # #display_bitrate = no # #display_remaining_time = no # ## Available values: none, basic, extended, perl. ## #regular_expressions = perl # ## ## Note: if below is enabled, ncmpcpp will ignore leading "The" word while ## sorting items in browser, tags in media library, etc. ## #ignore_leading_the = no # ## ## Note: if below is enabled, ncmpcpp will ignore diacritics while searching and ## filtering lists. This takes an effect only if boost was compiled with ICU ## support. ## #ignore_diacritics = no # #block_search_constraints_change_if_items_found = yes # #mouse_support = yes # #mouse_list_scroll_whole_page = no # #lines_scrolled = 5 # #empty_tag_marker = # #tags_separator = " | " # #tag_editor_extended_numeration = no # #media_library_sort_by_mtime = no # #enable_window_title = yes # ## ## Note: You can choose default search mode for search engine. Available modes ## are: ## ## - 1 - use mpd built-in searching (no regexes, pattern matching) ## ## - 2 - use ncmpcpp searching (pattern matching with support for regexes, but ## if your mpd is on a remote machine, downloading big database to process ## it can take a while ## ## - 3 - match only exact values (this mode uses mpd function for searching in ## database and local one for searching in current playlist) ## # #search_engine_default_search_mode = 1 # #external_editor = nano # ## Note: set to yes if external editor is a console application. ## #use_console_editor = yes # ##### colors definitions ##### ## ## It is possible to set a background color by setting a color value ## "_", e.g. red_black will set foregound color to red ## and background color to black. ## ## In addition, for terminals that support 256 colors it is possible to set one ## of them by using a number in range [1, 256] instead of color name, ## e.g. numerical value corresponding to red_black is 2_1. To find out if the ## terminal supports 256 colors, run ncmpcpp and check out the bottom of the ## help screen for list of available colors and their numerical values. ## ## What is more, there are two special values for the background color: ## "transparent" and "current". The first one explicitly sets the background to ## be transparent, while the second one allows you to preserve current ## background color and change only the foreground one. It's used implicitly ## when background color is not specified. ## ## Moreover, it is possible to attach format information to selected color ## variables by appending to their end a colon followed by one or more format ## flags, e.g. black:b or red:ur. The following variables support this syntax: ## visualizer_color, color1, color2, empty_tag_color, volume_color, ## state_line_color, state_flags_color, progressbar_color, ## progressbar_elapsed_color, player_state_color, statusbar_time_color, ## alternative_ui_separator_color. ## ## Note: due to technical limitations of older ncurses version, if 256 colors ## are used there is a possibility that you'll be able to use only colors with ## transparent background. # #colors_enabled = yes # #empty_tag_color = cyan # #header_window_color = default # #volume_color = default # #state_line_color = default # #state_flags_color = default:b # #main_window_color = yellow # #color1 = white # #color2 = green # #progressbar_color = black:b # #progressbar_elapsed_color = green:b # #statusbar_color = default # #statusbar_time_color = default:b # #player_state_color = default:b # #alternative_ui_separator_color = black:b # #window_border_color = green # #active_window_border = red #