225 lines
5.6 KiB
Lua
225 lines
5.6 KiB
Lua
-------------------------------------------
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-- @author https://github.com/Kasper24
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-- @copyright 2021-2022 Kasper24
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-------------------------------------------
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local GLib = require("lgi").GLib
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local gobject = require("gears.object")
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local gtable = require("gears.table")
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local subscribable = require("lib.animation.subscribable")
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local tween = require("lib.animation.tween")
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local ipairs = ipairs
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local table = table
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local pairs = pairs
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local animation_manager = {}
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animation_manager.easing = {
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linear = "linear",
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inQuad = "inQuad",
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outQuad = "outQuad",
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inOutQuad = "inOutQuad",
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outInQuad = "outInQuad",
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inCubic = "inCubic",
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outCubic = "outCubic",
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inOutCubic = "inOutCubic",
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outInCubic = "outInCubic",
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inQuart = "inQuart",
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outQuart = "outQuart",
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inOutQuart = "inOutQuart",
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outInQuart = "outInQuart",
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inQuint = "inQuint",
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outQuint = "outQuint",
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inOutQuint = "inOutQuint",
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outInQuint = "outInQuint",
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inSine = "inSine",
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outSine = "outSine",
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inOutSine = "inOutSine",
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outInSine = "outInSine",
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inExpo = "inExpo",
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outExpo = "outExpo",
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inOutExpo = "inOutExpo",
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outInExpo = "outInExpo",
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inCirc = "inCirc",
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outCirc = "outCirc",
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inOutCirc = "inOutCirc",
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outInCirc = "outInCirc",
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inElastic = "inElastic",
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outElastic = "outElastic",
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inOutElastic = "inOutElastic",
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outInElastic = "outInElastic",
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inBack = "inBack",
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outBack = "outBack",
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inOutBack = "inOutBack",
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outInBack = "outInBack",
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inBounce = "inBounce",
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outBounce = "outBounce",
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inOutBounce = "inOutBounce",
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outInBounce = "outInBounce",
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}
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local animation = {}
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local instance = nil
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local ANIMATION_FRAME_DELAY = 5
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local function second_to_micro(sec)
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return sec * 1000000
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end
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function animation:start(args)
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args = args or {}
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-- Awestoer/Rubbto compatibility
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-- I'd rather this always be a table, but Awestoer/Rubbto
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-- except the :set() method to have 1 number value parameter
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-- used to set the target
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local is_table = type(args) == "table"
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local initial = is_table and (args.pos or self.pos) or self.pos
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local subject = is_table and (args.subject or self.subject) or self.subject
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local target = is_table and (args.target or self.target) or args
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local duration = is_table and (args.duration or self.duration) or self.duration
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local easing = is_table and (args.easing or self.easing) or self.easing
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duration = self._private.anim_manager._private.instant == true and 0.01 or duration
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if self.tween == nil or self.reset_on_stop == true then
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self.tween = tween.new({
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initial = initial,
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subject = subject,
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target = target,
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duration = second_to_micro(duration),
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easing = easing,
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})
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end
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if self._private.anim_manager._private.animations[self.index] == nil then
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table.insert(self._private.anim_manager._private.animations, self)
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end
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self.state = true
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self.last_elapsed = GLib.get_monotonic_time()
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self.started:fire()
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self:emit_signal("started")
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end
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function animation:set(args)
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self:start(args)
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self:emit_signal("set")
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end
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function animation:stop()
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self.state = false
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self:emit_signal("stopped")
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end
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function animation:abort()
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animation:stop()
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self:emit_signal("aborted")
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end
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function animation:initial()
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return self._private.initial
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end
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function animation_manager:set_instant(value)
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self._private.instant = value
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end
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function animation_manager:new(args)
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args = args or {}
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args.pos = args.pos or 0
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args.subject = args.subject or nil
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args.target = args.target or nil
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args.duration = args.duration or 0
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args.easing = args.easing or nil
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args.loop = args.loop or false
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args.signals = args.signals or {}
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args.update = args.update or nil
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args.reset_on_stop = args.reset_on_stop == nil and true or args.reset_on_stop
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-- Awestoer/Rubbto compatibility
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args.subscribed = args.subscribed or nil
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local ret = subscribable()
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ret.started = subscribable()
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ret.ended = subscribable()
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if args.subscribed ~= nil then
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ret:subscribe(args.subscribed)
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end
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for sig, sigfun in pairs(args.signals) do
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ret:connect_signal(sig, sigfun)
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end
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if args.update ~= nil then
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ret:connect_signal("update", args.update)
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end
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gtable.crush(ret, args, true)
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gtable.crush(ret, animation, true)
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ret._private = {}
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ret._private.anim_manager = self
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ret._private.initial = args.pos
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return ret
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end
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local function new()
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local ret = gobject({})
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gtable.crush(ret, animation_manager, true)
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ret._private = {}
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ret._private.animations = {}
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ret._private.instant = false
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GLib.timeout_add(GLib.PRIORITY_DEFAULT, ANIMATION_FRAME_DELAY, function()
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---@diagnostic disable-next-line: redefined-local
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for index, animation in ipairs(ret._private.animations) do
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if animation.state == true then
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-- compute delta time
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local time = GLib.get_monotonic_time()
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local delta = time - animation.last_elapsed
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animation.last_elapsed = time
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-- If pos is true, the animation has ended
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local pos = animation.tween:update(delta)
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if pos == true then
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-- Loop the animation, don't end it.
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-- Useful for widgets like the spinning cicle
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if animation.loop == true then
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animation.tween:reset()
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else
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-- Snap to end
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animation.pos = animation.tween.target
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animation:fire(animation.pos)
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animation:emit_signal("update", animation.pos)
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animation.state = false
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animation.ended:fire(pos)
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table.remove(ret._private.animations, index)
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animation:emit_signal("ended", animation.pos)
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end
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-- Animation in process, keep updating
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else
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animation.pos = pos
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animation:fire(animation.pos)
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animation:emit_signal("update", animation.pos)
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end
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else
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table.remove(ret._private.animations, index)
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end
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end
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-- call again the function after cooldown
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return true
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end)
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return ret
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end
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if not instance then
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instance = new()
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end
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return instance
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