elite-matrix/lib/esm/index.mjs

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export class EliteMatrix {
red;
green;
blue;
constructor(matrixRed, matrixGreen, matrixBlue) {
this.red = matrixRed;
this.green = matrixGreen;
this.blue = matrixBlue;
}
/* ------------------------------------------------------------------------- filterColor ---- */
filterColor(color) {
let rgb;
// Convert hex to RGB.
if (typeof color === 'string') {
const red = parseInt(color.slice(1, 3), 16) / 255;
const green = parseInt(color.slice(3, 5), 16) / 255;
const blue = parseInt(color.slice(5, 7), 16) / 255;
rgb = [red, green, blue];
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// Round to 2 decimal places.
rgb = rgb.map(n => this.#round(n));
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}
else {
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// Convert RGB decimal to RGB percent.
rgb = color.map(n => this.#round(n / 255));
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}
// Apply matrix filter.
let newColor = [];
let i = 0;
while (i < 3) {
newColor.push(this.red[i] * rgb[0] +
this.green[i] * rgb[1] +
this.blue[i] * rgb[2]);
i++;
}
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// Make sure we don't have anything above 1 or below 0.
newColor = newColor.map((n) => Math.max(Math.min(n, 1), 0));
// Round again.
newColor = newColor.map((n) => this.#round(n));
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// Return the same data type as user put in.
if (Array.isArray(color)) {
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return newColor.map(n => Math.round(n * 255));
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}
else {
let hex = '#';
newColor.forEach((n) => {
n *= 255;
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n = Math.round(n);
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hex += n.toString(16);
});
return hex;
}
}
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/* ------------------------------------------------------------------------------ #round ---- */
#round(n) {
return Math.round((n + Number.EPSILON) * 100) / 100;
}
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}