A small library for working with the Elite Dangerous color matrix.
Find a file
2023-05-14 11:35:23 -07:00
configs Write code. 2023-05-14 10:33:59 -07:00
lib Fixes. 2023-05-14 11:22:32 -07:00
src Fixes. 2023-05-14 11:22:32 -07:00
.gitignore Initial commit 2023-05-14 08:56:35 -07:00
LICENSE Initial commit 2023-05-14 08:56:35 -07:00
package-lock.json Write code. 2023-05-14 10:33:59 -07:00
package.json Write code. 2023-05-14 10:33:59 -07:00
README.md Writing README. 2023-05-14 11:35:23 -07:00

Elite Matrix

A (very) small library for working with the Elite Dangerous color matrix in javascript. Types included!

Adapted from EDScout's color adjuster.

Usage

npm i elite-matrix

The input matrix is stored in an EliteMatrix object, and must be passed in as three arrays, one for each line in the matrix, each containing three numbers.

A GraphicsConfiguration.xml that looks like this:

<MatrixRed>		1, 0, 0 </MatrixRed>
<MatrixGreen>	0, 1, 0 </MatrixGreen>
<MatrixBlue>	0, 0, 1 </MatrixBlue>

Would need to be translated into this and passed to EliteMatrix:

import { EliteMatrix } from 'elite-matrix';

const matrixRed = [1, 0, 0];
const matrixGreen = [0, 1, 0];
const matrixBlue = [0, 0, 1];
const matrix = new EliteMatrix(matrixRed, matrixGreen, matrixBlue);

From there you can use the EliteMatrix object to apply color filters. filterColor accepts either a string hex color, or an RGB array. It will return in a matching format.