saudade/carolyns_creations/petz/petz5/p5toyz/p5toyz.html

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<title>Hex edited toyz for Petz 5</title>
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<div class="center big purple">
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<p><span class="bigger"><b>Hex edited Toyz for Petz 5</b><br>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br></span>
These are the few toyz that I've either made or altered to have show up in
the carrycase for the Petz 5 game.<br>
For people who are worried about the necessary Registry entry for some of
the following toyz, please click <a
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href="/tutorials/RegistryHowto/">here</a>, <b>NOTE</b> that this is just
a howto to explain the use of Regedit if you've downloaded one of my
non-overwriting toyz! But now that we have our National Treasure -- Nicholas
-- why not instead download Tinker? Go to my Nicholas' Tools page for <a
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href="/specials/nicholastools/">a link to his site</a> and some tips on
using his utilities... Once you've downloaded it, use Tinker's File, Modify
Carrying case, feature.</p>
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<table class="big center" style="width: 90%;">
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<td colspan="2">
<a href="Gemhairball_p5.zip" title="Gem Hairball for Catz 5">
<img src="gemhairball.gif" alt="Sapphire hairball"><br>
Replace that hairball with a sapphire
</a><br>
especially important for Dracoz
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<td>
<a href="Blooms_p5.zip" title="Blooms for Petz 5">
<img src="Blooms.gif" alt="Blooms"><br>
Pretty blooms and butterflies for your game
</a>
</td>
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<td>
<a href="Blowers_p5.zip" title="Blowers for Petz 5">
<img src="Blowers.gif" alt="Blowers"><br>
more unusual-looking blooms and butterflies
</a>
</td>
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<td colspan="2">
<a href="Doll_p5.zip" title="Babyz Doll for Petz 5">
<img src="Doll4Petz5.gif" alt="Doll"><br>
Babyz Doll for Petz 5
</a>
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<td>
<a href="cannon_p5.zip" title="Circus Cannon for Petz 5">
<img src="p5cannon.jpg" alt="cannon"><br>
Circus Cannon in your closet
</a>
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<a href="Godlfishbowl_p5.zip" title="The Goldfish Circus Tank">
<img src="FishbowlCircus.jpg" alt="Goldfish Circus Tank"><br>
A replacement for your goldfish bowl
</a> /
<a href="FreedomGoldfishbowl_p5.zip"
title="Freedom for Petz 5 goldfish">A "freedom" goldfish
bowl</a><br>
<span class="normal">This will overwrite your game's original toy,
so put the original somewhere safe first.</span>
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</td>
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<a href="Beetle_p5.zip" title="The Beetle">
<img src="Beetlep5.gif" alt="Beetle"><br>
The beetle for your carry-case
</a><br>
This will overwrite your game's original toy, so put the original
somewhere safe first. It is intended as an example for a tutorial on
giving hidden toyz on-shelf graphics.
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<a href="BlueButterfly_p5.zip" title="Blue Butterfly">
<img src="BlueButterflyp5.gif" alt="Blue Butterfly"><br>
The Blue Butterfly
</a><br>
This will overwrite your game's original toy, so put the original
somewhere safe first. It is intended as an example for a tutorial on
giving hidden toyz on-shelf graphics.
</td>
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<a href="Towel_p5.zip" title="Towel">
<img src="Spongeandtowelp5.gif" alt="Salon Towel"><br>
Salon Towel
</a> /
<a href="Sponge_p5.zip" title="The Sponge">The Sponge</a><br>
These will overwrite the towel and sponge from the Salon scene, so
put your originals somewhere safe. Once taken out of the case, they
cannot be put back. If you want to remove them from a scene, close
the game, move the two toys to a temporary directory, then open the
game. You can then close the game and put them back in the toyz
directory.
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<a href="mintbottle_p5.zip" title="Mint Bottle">
<img src="Mintbottlep5.gif" alt="Mint Bottle"><br>
Mint Bottle
</a><br>
This Mint drink is a brand-new toy for Petz 5.<br>
It was hexed from the Milk Bottle and is intended as an example for
a tutorial. It shows up slightly differently on the shelf simply
because I changed the colour of some pixels in the filmstrip, in a
similar way to that mentioned in my "simple filmstrip editing" for
PII, 3 and 4. But if you want to try the same thing, be warned --
the method results are not predictable in Petz 5. Editing spr files
by hand is tortuous; you're best using a special SPR-editing tool
for the job.
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