81 lines
No EOL
4.2 KiB
PHP
81 lines
No EOL
4.2 KiB
PHP
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Nothing important; just me, for the curious</title>
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<link rel="stylesheet" href="style/style.css">
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</head>
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<body>
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<?php include '../../_menu.php'; ?>
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<br>
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<br>
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<div class="center">
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<p class="bigger">~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</p>
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<table class="green" width="100%" border="1">
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<tr>
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<td>
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<h2>
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<br>
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For those who really want to know...
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</h2>
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</td>
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</tr>
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<tr class="bigger">
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<td>
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<br>
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What is there to say? Let's see. Well, I'm female, British, in my mid '50s, have
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a passion for cats (I'm a foster-carer for the local Rescue Centre and if you're
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interested I have a site about my little ones
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<a
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href="https://web.archive.org/web/20160108043537/http://www.stevehornsc.pwp.blueyonder.co.uk/carolyn/cats.htm"
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target="_BLANK" title="My Real-life cat family"> here </a>),
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a love of reading (particularly humour), and an obsession with hex editing for
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all of the P.F.Magic range of games. I have every single one of the Petz games,
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plus Oddballz and Babyz, including the different versions (Mac Oddballz,
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International Petz 3 etc). I've hex-edited loads of stuff for them over the
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years, starting back in 1995 with Dogz original. You edit the dogz breedfiles in
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Notepad, they are just simple text files -- and I spotted that the later games
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have these text files too, just stuck together with a load of other stuff in
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large resource files, which is why I've always extracted them and edited them
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the way I do.<br>
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<br>
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I believe that information should be freely available, plus I want others to
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enjoy my hobby as much as I do, which is why I started to post "howto" messages
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back on the old Usenet newsgroups years ago. Abby wrote to me and suggested that
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I gather them together and make tutorials, and the rest (as they say) is
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history. I also believe that in a hobby such as ours, where we make and share
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add-ons for our favourite games, we should do so freely and with joy. I never
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can understand the bickering that goes on about so much, including copyright, in
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our community. We edit the programmers' original files without a by-your-leave,
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so why should we be upset when others fiddle with our own files? All that is
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needed is a suitable acknowledgement of our own work. Outright theft in a
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community like ours is another thing I cannot understand -- after all, what is
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the pleasure in taking something that someone else made and displaying it as
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your own?<br>
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<br>
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Do I do anything else? Well, yes -- it's been a full, rich life so far and I
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spent many years of it in interesting places outside the U.K. I've written some
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short stories for a satirical magazine, and a couple of novels -- humorous
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fantasy/SF, probably not suitable for youngsters -- which are available for
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reading somewhere on the Internet. I've dabbled in editing stuff in the various
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Creatures games, and somewhere out there are my c307 genomes which used Slink's
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excellent c306 as base. Startopia -- I modded some stuff for that, currently up
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at Slink's site along with my deep delvings into the original Sims game files.
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Oh, and Aquazone -- a couple of edited files of mine and a "howto" are floating
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around the Internet somewhere. But it's always the P.F.Magic series that I come
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back to, and hex-editing their files that gives me most of my computerised fun.
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<br>
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<br>
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<img src="images/aboutme_Carolyn.jpg" alt="Little Tam and his foster-mum">
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a<br><br>
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</td>
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</tr>
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</table>
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</div>
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</body>
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</html>
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