saudade/carolyns_creations/petz/petz5/p5toyz/p5toyz.html
2023-12-10 20:37:03 -08:00

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<title>Hex edited toyz for Petz 5</title>
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<span class="bigger"
><b>Hex edited Toyz for Petz 5</b><br />
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br
/></span>
These are the few toyz that I've either made or altered to have show up
in the carrycase for the Petz 5 game.<br />
For people who are worried about the necessary Registry entry for some
of the following toyz, please click
<a href="/tutorials/RegistryHowto/">here</a>, <b>NOTE</b> that this is
just a howto to explain the use of Regedit if you've downloaded one of
my non-overwriting toyz! But now that we have our National Treasure --
Nicholas -- why not instead download Tinker? Go to my Nicholas' Tools
page for <a href="/specials/nicholastools/">a link to his site</a> and
some tips on using his utilities... Once you've downloaded it, use
Tinker's File, Modify Carrying case, feature.
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<table class="big center" style="width: 90%">
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<td colspan="2">
<a href="Gemhairball_p5.zip" title="Gem Hairball for Catz 5">
<img src="gemhairball.gif" alt="Sapphire hairball" /><br />
Replace that hairball with a sapphire </a
><br />
especially important for Dracoz
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<a href="Blooms_p5.zip" title="Blooms for Petz 5">
<img src="Blooms.gif" alt="Blooms" /><br />
Pretty blooms and butterflies for your game
</a>
</td>
<td>
<a href="Blowers_p5.zip" title="Blowers for Petz 5">
<img src="Blowers.gif" alt="Blowers" /><br />
more unusual-looking blooms and butterflies
</a>
</td>
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<td colspan="2">
<a href="Doll_p5.zip" title="Babyz Doll for Petz 5">
<img src="Doll4Petz5.gif" alt="Doll" /><br />
Babyz Doll for Petz 5
</a>
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<a href="cannon_p5.zip" title="Circus Cannon for Petz 5">
<img src="p5cannon.jpg" alt="cannon" /><br />
Circus Cannon in your closet
</a>
</td>
<td>
<a href="Godlfishbowl_p5.zip" title="The Goldfish Circus Tank">
<img src="FishbowlCircus.jpg" alt="Goldfish Circus Tank" /><br />
A replacement for your goldfish bowl
</a>
/
<a
href="FreedomGoldfishbowl_p5.zip"
title="Freedom for Petz 5 goldfish"
>A "freedom" goldfish bowl</a
><br />
<span class="normal"
>This will overwrite your game's original toy, so put the original
somewhere safe first.</span
>
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<a href="Beetle_p5.zip" title="The Beetle">
<img src="Beetlep5.gif" alt="Beetle" /><br />
The beetle for your carry-case </a
><br />
This will overwrite your game's original toy, so put the original
somewhere safe first. It is intended as an example for a tutorial on
giving hidden toyz on-shelf graphics.
</td>
<td>
<a href="BlueButterfly_p5.zip" title="Blue Butterfly">
<img src="BlueButterflyp5.gif" alt="Blue Butterfly" /><br />
The Blue Butterfly </a
><br />
This will overwrite your game's original toy, so put the original
somewhere safe first. It is intended as an example for a tutorial on
giving hidden toyz on-shelf graphics.
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<a href="Towel_p5.zip" title="Towel">
<img src="Spongeandtowelp5.gif" alt="Salon Towel" /><br />
Salon Towel
</a>
/ <a href="Sponge_p5.zip" title="The Sponge">The Sponge</a><br />
These will overwrite the towel and sponge from the Salon scene, so put
your originals somewhere safe. Once taken out of the case, they cannot
be put back. If you want to remove them from a scene, close the game,
move the two toys to a temporary directory, then open the game. You
can then close the game and put them back in the toyz directory.
</td>
<td>
<a href="mintbottle_p5.zip" title="Mint Bottle">
<img src="Mintbottlep5.gif" alt="Mint Bottle" /><br />
Mint Bottle </a
><br />
This Mint drink is a brand-new toy for Petz 5.<br />
It was hexed from the Milk Bottle and is intended as an example for a
tutorial. It shows up slightly differently on the shelf simply because
I changed the colour of some pixels in the filmstrip, in a similar way
to that mentioned in my "simple filmstrip editing" for PII, 3 and 4.
But if you want to try the same thing, be warned -- the method results
are not predictable in Petz 5. Editing spr files by hand is tortuous;
you're best using a special SPR-editing tool for the job.
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