saudade/carolyns_creations/tutorials/tutorials/tutorials.html

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<p class="big green"><b>
<a href="#REF">Reference</a>...
<a href="#UTL">Utilities</a>...
<a href="#RON">Guest Info</a>...
</b></p>
<p class="purple"><span class="big">Go to <a href="/madscientist/">the mad
Scientist Page</a></span><br>
for Demo Foolers, modified exe files and other unusual stuff<br>
<span class="big">Go to <a href="/tutorials/LNZdetails/">my LNZ breakdown
chunks</a></span><br>
for some very useful information on the LNZ files which make up the core of
your new Petz breed, Oddballz breed, or Babyz. Also helps in understanding
the .CLZ part of a clothing file etc. Really. No, really. Do go and see.
It might stop you from writing to me to pick my brains; most of my
brain-pickings are there :-)<br>
<a href="PetEditingManual.zip">Download the petz editing manual</a><br>
Compiled by Nicholas Sherlock of <a href="http://www.sherlocksoftware.org/"
target="_blank">Sherlock Software</a>
from my LNZ information and other
info. Makes the sections easier to find, as well as providing a set of great
colour-charts for all of the games and a good visual aid to x,y,z
coordinates. The file is in CHM help format. Only up to date as far as Feb
2005; check out my LNZ breakdown chunks for later info<br>
<span class="big">Go <a href="/petz6/">here </a>for a brief note on the 2006
UbiSoft "Petz" games<br>
Go <a href="/babyz/babyzedit/">here </a>for my Babyz-specific tutorials,
fixes and howtos<br>
Go <a href="/oddballz/oddballzedit/">here </a>for my Oddballz-specific
tutorials, fixes and howtos<br>
Go <a href="/petz/petzedit/">here </a>for my Petz-specific tutorials and
howtos<br>
Go <a href="/madscientist/">here </a>for modified .exe files and oddities
like sprite-swapping etc<br>
And <a href="/specials/nicholastools/">here </a>for Tinker, LNZPro, Pet
Workshop, and extra petz features<br>
<a href="/tutorials/LNZPro2tips/">LNZPro 2 tips here</a><br>
<a href="/tutorials/TinkerandLNZPro2tips/">Tinker and LNZPro 2 tips
here</a><br>
PLEASE NOTE that almost all the tutorials and howtos on my pages were written
before Nicholas created the marvellous LNZPro and Tinker tools. All the info
in my howtos is still valid for anyone who wants to understand what goes on
"under the hood", and my "easy" packages are still fun to use, but these two
new tools make things amazingly easy for us hexers. Give 'em a try, you know
you want to :-)</span></p>
<p class="big purple"><b id="REF"> Reference items and Fixes</b><br>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>
<a href="/hexingmodding/">What IS "hexing"?</a><br>
<a href="/tutorials/PetzCrashHelp/">What to do if Petz won't start or
crashes.</a><br>
<a href="/tutorials/BabyzCrashHelp/">What to do if Babyz won't start or
crashes.</a><br>
<a href="/tutorials/HowIEditAndWhy/">An explanation of how I personally edit
and why I do it that way</a><br>
<a href="/tutorials/HexEditingTools/">What hexing is and what tools you
need</a><br>
<a href="/tutorials/PetzColours/">My Colour Chart for Petz II, 3, 4, 5
hexing</a><br>
<a href="/tutorials/BabyzColours/">My Colour Chart for Babyz hexing</a><br>
<a href="/tutorials/IDNumberInResHackedFiles/">How to find the ID number
('The Byte' or 'Offset')</a><br>
<a href="/tutorials/SentToPOND/">My own breedz ID numbers list</a><br>
as sent to Petz Offset Numbers Directory at the end of Aug 2003, for anyone
who cares<br>
<a href="/tutorials/SameName/">How to play with petz from same-name,
different-ID breedz</a><br>
<a href="/tutorials/SerialNumbersAndHelpForOldGames/">Where to find serials
for older games</a><br>
<a href="/crashingxp/">What to do if my breedz crash your game.</a><br>
This is the Windows XP problem. Also added info on Petz 5 sound not working
in WinXP SP2<br>
<a href="/tutorials/StuckDebugger/">What to do if your game freezes, or
Omar's Debugger gets stuck</a><br>
<a href="/tutorials/SliderBrains/">A quick subsitute for the important part
of Omar's debugger</a><br>
Also known as the Brain Sliders, or Biorhytm Sliders.<br>
<span class="normal">Useful for breeding petz and for altering pet age,
health etc</span><br>
<a href="/tutorials/2ndGenReport/">Status report on 2nd-gen research</a><br>
updated 02 October 2005 (more on [Fur Color Areas])<br>
<a href="FullToyCaseP5.zip">Getting all the Petz 5 toys in your
toycase</a><br>
Note -- Daniel of <a
href="https://web.archive.org/web/20020608010715/http://www.dmwright.com/oddpetz/"
target="_top">Odd-petz </a>has created a newer version of this.<br>
<span class="normal">Mine was made before I had the game, so I was working
"blind" and one or two toyz may be missing.<br>
I keep it here because it basically works, it's the one I use (because I'm
too lazy to change it), and it's a kind of curiosity for people who collect
my stuff :-)</span><br>
<a href="/tutorials/ResHackerTips/">Some tips for fixing ResHacker
problems</a><br>
<a href="/tutorials/BreedFileTips1/">ResHacker versus "easy-edit"
packages</a><br>
<a href="/tutorials/ResHackerTips1/">ResHacker -- changing bitmaps</a><br>
<a href="/tutorials/TheIDnumber/">Yet another attempt to explain how to
edit the ID number</a><br>
<a href="/tutorials/BitmapHeadersHowTo/">How to put bitmap headers on
filmstrips</a><br>
<span class="normal">Not really needed since the arrival of Tinker for easy
filmstrip-splitting, but interesting perhaps to some.</span></p>
<p class="big purple"><b id="UTL">USEFUL UTILITIES</b><br>
~~~~~~~~~~~~~~~~~~~~~~~</p>
<p class="big"><b>Nicholas Sherlock's utilities</b><br>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>
<a href="/specials/nicholastools/">Petz 5 toyz editor, LNZ file
editor...</a></p>
<p class="big">PFE, useful for Pet to breed editing:<br>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>
<a href="pfe101.zip">PFE (programmer's file editor)</a><br>
don't be put off by the "programmer's"; it's just a very useful text
editor.</p>
<p class="big">Hex editors:<br>
~~~~~~~~~~~~~~~~~~~~~~~<br>
<a href="Axe.zip">Axe hex editor</a> I use this for splitting
filmstrips.<br>
<a href="http://www.bpsoft.com" target="_top">Hex Workshop</a> Shareware,
handy because it has a checksum facility.<br>
There are <b>loads</b> of hex editors available; just do a search using<br>
<a href="https://google.com/" target="_top">Google</a> for: "Hex editor"
Freeware<br>
Note: I will not send you the hex editors etc that I use (download them
yourself) and I will not recommend any particularly; the ones listed here I
happen to use but that doesn't mean you'll like them best. Lots of people
use different ones. Find one that you like and experiment with it on
something unimportant.</p>
<p class="big">Resource editors:<br>
~~~~~~~~~~~~~~~~~~~~~~~<br>
<a href="http://www.angusj.com/resourcehacker/"
target="_top">ResHacker</a><br>
<span class="normal">Freeware, use for Win 32 resource files only (Petz 2-5
.dog or .cat files etc)</span><br>
<a href="http://hp.vector.co.jp/authors/VA003525/Eindex.htm" class="defunct"
target="_top">eXeScope</a><br>
<span class="normal">Shareware, use for Oddballz, Dogz 1 or Catz 1 resource
files -- Windows ones; Mac users have ResEdit :-)</span></p>
<p class="big">Other handy tools:<br>
~~~~~~~~~~~~~~~~~~~~~~~<br>
<a href="Pet2bmp.zip">Pet2bmp by Bryan Franklin (Fraggle)</a><br> I use this
for getting a quick Adoption-centre picture of a pet. For Petz II, Petz 3 or
Petz 4 petz only.
<a href="Pet2ply.zip">Pet2ply by Bryan Franklin (Fraggle)</a><br> Makes
online "player" files such as the one I have of Phantarella on my front
page. Compatible only with the Petz 3 or Petz 4 players.<br>
Speedwagon75's brilliant <a
href="https://web.archive.org/web/20091027041038/http://geocities.com/speedwagon75/unmute"
target="_top">"unmute" utility for Petz 5 pets</a><br>
Firebird's excellent <a
href="https://web.archive.org/web/20160125052806/http://www.birdypresents.com/mkc/"
target="_top">Hexing tools</a><br>
Omar's PetzDebug utility for Petz II, 3, 4 and 5.<br>
<span class="normal">If you're looking for the Debugger while Omar's site is
down, you should be able to find it at <a
href="http://tbkc.selective-insomniac.net/" class="defunct"
target="_top">Turn Blue K&C</a> in the Help section, under Downloads;
also I believe that it's now available at Daniel Wright's <a
href="https://web.archive.org/web/20020608010715/http://www.dmwright.com/oddpetz/"
target="_top">Odd-Petz site</a> Also there's a partial alternative --
which is what I use -- at the top of this page.</span>
Lesley's <a
href="https://web.archive.org/web/20070705163430/http://www.apkc.co.uk/"
target="_top">Petz 4 Playscene Converter</a></p>
<p class="big"><span class="purple"><b id="RON">Guest Information</b><br>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br></span>
<span class="normal">These are pages of information which Ron Tigat had up
at his Odd Planet site; while that site is down, it seemed a shame for this
information to be lost. These pages are of interest to people who edit for
Oddballz and like to know in-depth stuff. Although Oddballz is not a Win32
game, the information is still useful for those of us who edit for the Win32
Petz games.<br></span>
<a href="/tutorials/rontigat_changesize/">Changing the size of a
file</a><br>
<a href="/tutorials/rontigat_aflh/">A study of the .flh section</a>
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